This Week in Science

Interaction

This project has been through design after design after coffee.  Really, there should be a third design in there, because it has gone through three of them...but i didn't want to be redundant and each was over coffee soooo...yeah bite me!

The basis for this project is similar to something like Steam, for those of you who use it, its essentially a massive game library.

so yeah, its relatively sandbox-y in that you can click and drag stuff around.  The premise to the project is that I make a bunch of objects that you can use in a game, cards, tiles, grids, tokens, decks, hands, etc.  which can be added to templates of sorts.  The rest of the game is played by the players.  The rules are not programmed in.  It makes cheating easy, but just like in real life, if a player can get away with it, he can get away with it! happy hunting.